Fragile Chaos: The Realm of the Gods and Goddesses by Amber R. Duell

Gods of Old

Long before the world came into existence, there lived three Old Gods. But, as they began to fade, they regretted never having created anything worthwhile and feared being forgotten. With the last of themselves, they created a pantheon of six siblings that would do what they never had:

Ebris to guide the siblings.
Drea to create a world teaming with life.
Brisa to rule the unpredictable seas.
Leander to help souls find their place in the afterlife.
Astra to aid in matters of the heart.
Theodric to steer the living through their conflicts.

Ostran War

For thousands of years, the mortals worshiped their gods and goddesses, but with each generation, fewer believed in their existence. Ebris, like his creators, feared being forgotten, and pushed his siblings to do more for their worshipers. Drea, Brisa, Leander, Astra, and Theodric went along with their brother’s requests out of respect for him, but everything changed when Ebris ordered the continuation of the Ostran War.

Theodric began the conflict to reward the Ostran Emperor by extending his territory, but with every victory meant to end the war, Ebris forced Theodric to press forward until the entire east was embroiled in the bloody conflict. It wasn’t until the mortals assumed the war was a sign the gods had abandoned them that Ebris ordered its end.

Ebris ripped Theodric’s power away, calling him reckless and impulsive. None of the siblings dared stop Ebris for fear he would turn on them next. But, while no one crossed Ebris, the ordeal ruined their trust of one another. The gods and goddesses began to work as separate entities instead of one, and it wasn’t long until the disconnect caused mortals to turn away from their creators completely.

Gods and Goddesses: Brisa

Realm of Brisa, Goddess of the Sea

Against every myth ever told about Brisa’s queendom, it was not at the bottom of the sea. The stories, however, were right about it being a palace of glass. The exterior was made of a million panes held together with bronzed metal. A fountain at its front fed a lake around the building. The water filled the inside of the glass enclosure, mirroring the walls and ceiling. Interior walls offered privacy and kept out unwanted moisture. Bright white pillars held the solid structure up at its center. Hallways branched off the circular common room, providing rooms to Brisa and her household—now less than fifty men and women.

A rectangular slate temple with a curved roof stood nearby. Cattails sprung up along the white pebbles scatted around the perimeter. Inside, gleaming blue tile scrolled across the walls, forming wave after wave. A banner of pearls and shells covered the altar across from the sacrificial pit. Two semicircle railings stood on either side of the pit, leaving a straight line of site through to the glass entryway.

Most of Brisa’s queendom was covered in sprawling fields and gentle, rocky hills. Small ponds dotted the land, but a single river flowed through the property. The riverbed spilt in two; one branch of the river fed the Black River in Death’s kingdom, and the other dropped off into a waterfall at the edge of the War God’s kingdom.